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Welcome to The Drawing Board

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A website by Max Morgan

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Welcome! (Old)
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Where Am I?

The Drawing Board is an independent project created by myself. It's a website dedicated to video game development. I'm a former student at the City of Liverpool College with a burning passion for anything related to video games. 

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Expect to see big things here. Progress may be slow for the time being, but your patience will be rewarded greatly.

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UPDATES:​

(12/07/2025) - The "Stuff" section is under construction.

(18/07/2025) - The mobile version is up and running.

(28/07/2025) - General fixes and other improvements.

(13/08/2025) - Minor problems fixed on the mobile version.

(24/09/2025) - The Game Art playlist has been updated.

(02/10/2025) - Development on "Wanderer's Plight" has resumed.

News

Here is a playlist of game art related media. It contains hours of footage from beta releases to finished products, not to mention bonus facts that you may not know about.

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I'm always updating this regularly. It currently has 100+ videos for your viewing pleasure. Big name studios and smaller indie developers are covered. Click the image to begin watching.​

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NOTE: These videos aren't mine (except for one of them). Credit goes to the original uploaders.

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Thumbnail of Kameo 2 from Rare Replay

Current title screen

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Images are subject to change

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You decide how everything unravels

Projects

I'm currently working on a text-based adventure game using the Twine engine. I've previously made a demo for another game, but as that won't be finished for a while, I thought it would be a good idea to create something smaller.

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This is Wanderer's Plight, an intriguing adventure with light RPG elements such as player choice and branching paths. While it may be primitive in scope, I'm having a lot of fun making it. Its primary goal is to showcase my writing skills, though it does feature basic programming.

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Right now, it's about 70% complete, although I haven't set a release date just yet. Fear not, that will come soon. One day, you'll be able to play it on Itch.io.

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You can try out a demo of it here. Keep in mind that it's still rough around the edges.

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Many thanks to those who have helped me along this journey. If you have any questions or feedback, contact me at maxezio23@ymail.com.

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